PyWeek11 Archive
PyWeek 11 Theme: Caught
Planning
Goals
- What do you want to attempt or learn in PyWeek 11?
Plot, Setting, Characters
- Brainstorm elements that sound fun or interesting.
Day 1 stuff
Falun's ToDo
Design
Communication Surfaces
- My philosophy for communication during PyWeek is quite different than industry-style team dynamics.
Pyweek11 Code Architecture
- Discussion of coding practices, architecture and work division for pyweek 11.
Level Design
- This may be a useful link to have
Rough Sketches
- Opinions welcome.
Items Analysis
- Analyzing and categorizing items from other games
Scripting language
format and commands
Requests
Art
- Artartart!
Pixel Art Requests
- Go ahead and brainstorm ideas for things we might need.
Sound Effect Requests
- What sounds do you expect to occur within the game
Music Requests
- List musical themes that need to be covered.
Scenes
- Non gameplay scenes that need to be done
Resources
Steampunk name generator -
http://oobleck.org/steam/
Potential sources of music -
http://www.boingboing.net/2010/06/14/games-inspired-by-mu.html
It is unclear if the songs listed on this page are CC
Another potential source of music -
http://www.newgrounds.com/audio/
Not all songs are CC, but most are. The license is listed along with each song.
Fashion -
http://www.myspace.com/kato13/photos
Other Possible Themes
Primed
Pop-Up
Wings
Election
Voting preferences
Blake's Storylines